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Leaving Lyndow Full Crack [addons]

  • cyoreparranorth
  • Sep 10, 2019
  • 5 min read

Updated: Dec 8, 2020





















































About This Game Leaving Lyndow is a short, first-person exploration adventure game, set in the Eastshade universe.It's Clara's last day on the island where she grew up. With high honors, she's graduated and fulfilled her childhood dream of joining the Guild of Maritime Exploration. She needs to complete preparations, visit her favorite places, and say her goodbyes - before leaving on a journey she may not return from. *Dangerous journey not included*Features Leaving Lyndow is a peaceful experience, with a detailed environment to explore at your own pace. Examine objects to learn about the life and world of a young scientist preparing to leave home. Partake in mini-games that further reveal the story. Speak with friends and family as they prepare for the departure of a loved one. Short and sweet: An experience that can be completed in one sitting. 7aa9394dea Title: Leaving LyndowGenre: Adventure, IndieDeveloper:Eastshade StudiosPublisher:Eastshade StudiosRelease Date: 8 Feb, 2017 Leaving Lyndow Full Crack [addons] This is a short, but beautiful walking simulator with some conversation and two small puzzles. I love the music, the scenery, and the storyline. No conflict (fighting), just a casual and relaxed exploration game.. Leaving Lyndow is apparently the prologue to a much larger, more expansive game by Eastshade Studios. It tells the story of Clara, our protagonist, before she steps off on a journey with a Maritime Research Guild.Before going much further, I have done a Leaving Lyndow: Let's Play, Full Playthrough for this game, and it is available on YouTube.In this game, you essentially have 4 settings that you can explore - a small forested area behind Clara's home, her Uncle's farm, a Teahouse, and the dock/port area of Lyndow. Each area has people and items that you can interact with, a small mini-game of sorts, and criteria you must meet before proceeding to the next. Ultimately, it feels like a paid demo in order to help fund further development - which is fine! The developers are very up front about what you're getting when you pay for the game, so don't expect a massive, expansive project with thousands of quests available. The graphics are pretty phenominal, and the attention to detail is absolutely on point. The dots are all connected in the storyline, you meet the characters who have influenced Clara in her life, and you have a good grasp for how everyone in the town feels about her stepping off on her voyage by the end. I hope that this persists through the completion of the final Eastshade game.With all of that being said,► This game IS a walking simulator. ► It IS a virtual world book. ► It IS an introduction to the lore of Eastshade!► This game is NOT a massive RPG.► It does NOT include combat.► It does NOT feature hunger or any other major game mechanics!I'm happy with the purchase, and am happy to be exposed to this game. If you'd like a paid teaser of what to expect from Eastshade Studios in the future, this is a step in the right direction!. Leaving Lyndow is a very pleasant experience, which made me sad that it's so painfully short; I completed the game in under 50 minutes, and 10 of those were idling for achievements. Still, at least the price more or less reflects the short playtime, and the brief length is my only complaint.The game is a fairly typical exploration/walking sim, and centres around young wannabe-explorer Clara, who is preparing to leave her town on a sea voyage to the unknown. Your task is to prepare her for leaving, which involves the usual routine of investigating things, stirring up memories, chatting to some people, plus a few mini-games. Standard gameplay for the genre, yes but despite this, the game manages a genuine feeling of warmth that can be lacking in these games; I felt a real sense of Clara's nostalgia. The people in Lyndow are strange-looking and speak in gibberish, but they are oddly endearing, and once again I must refer to how disappointing the lenth of the game is, as I really would have liked to visit a few more locations, and had more interaction with other characters. The game looks really pretty - lots of dappled sunshine, pink blossoms, a big daylight moon; it's all a really nice, rich environment to be in. It ran flawlessly for me at the highest res (medium-power PC.) The music is lovely, never intrusive, and the rest of the sound is high quality. The walking speed is decent - there is no sprint/crouch/jump, but they're not necessary anyway. The game auto-saves at each location but you can also choose to save whenever. The seven achievements are easy to get, although as I mentioned two of them are only for interacting or idling with the same thing for 5 minutes each. For some reason the farm area is devoid of an achievement, despite there being a mini game to play.If you're a fan of a more authentically emotive entry in this genre of game, and don't mind needing less than an hour to play, I definitely recommend it.. Enchanting. Absolutely loved it.. Pretty graphics, it's a walking simulator, almost a pure walking simulator but it has an annoying puzzle you need to solve before you can advance at a certain point.Also why is everybody covering their mouths?Leaving Lyndow Playthrough 60fps https://www.youtube.com/watch?v=Flq5SoOO9bk0:00 Starting the game (sped up)3:57 Forest walk.7:48 Dream.12:30 Solving the music puzzle. Memory flashback.13:50 Visiting the psychedelic tea house.18:18 Visiting uncle's farm.22:07 The docks. The end.. 6.5/10Pros+ Interesting world. It's not really clear where this place is and when the story happens. This actually kept me looking for hints to settle these questions, which made the game more interesting. The weird looking characters and plants only contribute to this.+ Beautiful scenery, especially outdoors in the forest. + Nice relaxing music, sets up the tone and atmosphere of the game.+ Not difficult too get to 100% achievements (I usually don't care about this, but it's nice when it happens)Cons- The sound of the protagonist foot steps was annoying, so much that I had to turn SFX volume down- Almost no voices. I'm sure budget didn't allow for full voice acting (which I would love), but it might have been better to skip this completely. - Lack of polish. No reflection in the mirrors and puddles. Invisible Walls and Insurmountable Waist-Height Fence (see tvtropes.org for more on these terms)I have no issues with the length of the game. Life is too short to complain about getting more experiences (e.g. games) for the same amount of time :-)Bottom line: Recommended to those who enjoy short walking simulators. If you don't expect much in the form of puzzles or story twists, I think you'll find this a pleasant experience. If you consider these attributes to be a must for games, look elsewhere.. A short, but memorable journey we take by controlling Clara, a girl who is about to set sail and leave her homeland for a couple of years in order to follow her dream to become an explorer.Now, this is a walking sim (a.k.a. first person exploration game) which means the road to the endgame is short. The game can be completed in 20 minutes or so. Still, the ride is enjoyable and if you are a screenshot aficionado like myself you'll take some shots once you reach the docks or find the throng of bloomsac's on the farm of Clara's uncle. During the game you interact with objects, talk to people and collect some items needed to be able to continue to the next area.Beside the quicklauncher nothing tells you that this is a typical Unity-based game as it runs smoothly; you never get the feeling of seeing reused assets. And while you stop to look at the great vistas the game has to offer it is all accompanied by some of the greatest soundtrack I have recently heard in videogames.Thumbs up, Eastshade! Looking forward to your future (hopefully much longer) projects!

 
 
 

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